If this is the method of Feliks, it must be awesome! In addition to a T PLL it goes very fast, so a resolution method that uses it should allow to go fast! _________________
From what I understand, Should make a 1x1x3 block, then another on the opposite side, then solve the remaining 4 corners ... and resolve edges left? I can not. Well I guess it is not a method of polystyrene. Top
Well, I'll be nicer than MR0: it's basically a joke. It is a method that Feliks invented for fun, he does not use it as a method of speed and never had any intention of doing so. After that, I'm sure that there are nags who would be able to get us out of sub-20 with ... _________________
Well it's Pochmann what. Approximately 12 if there is no edge placed, since often there are multiple cycles. Edit: So much for me, it's 10 Last edited by SqAtx Sat July 24th, 2010 7:46 pm, edited 1 time. Top
Posted: Mon July 26th, 2010 10:12 am VIP Club 1000 Registration: Thurs, April 9th, 2009 10:57 am Posts: 2844 Location: Paris
Well, I'll be nicer than MR0: it's basically a joke. It is a method that Feliks invented for fun, he does not use it as a method of speed and never had any intention of doing so. After that, I'm sure that there are nags who would be able to get us out of sub-20 with ... Feliks is a nag and he is not even sub 60! I love the first step, "Some are here to help you algorithms URU 'R' U2 R2 F2 FF" and the "ALERT !!!!!!" and "DO NOT GIVE UP. I REPEAT, DO NOT GIVE UP." It has humor the boy! EDIT: I read the 15 pages, it's not funny for a long time and besides it is quite old (the first post dated 17 November 2009). We arrive at the 30 sub _________________
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